the thing I really like about The Good Place is that it thematically revolves around ethics and what makes a person good or bad (both in the sense of– how do we define good and bad, and in the sense of–what aspects of someone’s formative environment and social group influence how they will treat other people).
and the conclusion that the show comes to over and over is both that it is possible to become a better person, and because it’s possible we owe it to each other to keep trying to be better– for all eternity if we must.
there’s no end to it, and (should I make a prediction) no real “good place” where you’ve gotten to the finish line and “won” at being a good person. it’s an eternal commitment to other people.
you create your own good place, because whether you’re in a good place or a bad place is defined by how people treat each other. when your community has collectively learned to respect, value, and help each other, you experience the peace and support that you might have once imagined in the abstract being awarded to the truly “good”
Sartre famously said that the Bad Place is other people. The Good Place argues that the Good Place is, too.
That’s because Mike Schur is Jewish.
The underlying theme of all of his shows is essentially chesed (חֶסֶד), which basically translates to loving-kindness. But not just like, loving kindness? But a DUTY to loving-kindness, a duty to tikkun olam, or repairing the world through acts of genuine chesed.
Tahani was committed to good works, but not out of a commitment to loving-kindness. Not for others and, tbh, not for herself, since she spent her whole life feeling “less” than Kamilah. To love others as yourself, you have to love yourself.
Similarly, Chidi was desperately unkind and unloving to himself, and thus denied the *whole world* loving-kindness. TGP shows this in the way Chidi’s thought- and behavior patterns that hurt him throughout his life were also inherently harming the people around him who loved him.
Eleanor purposely acted against loving-kindness, to the point where seeing others engaged in it made her angry.
Jason, honestly, had a very kind and loving soul, but his actions caused harm to others (whether that was his intention or not, and honestly it seems like he mostly just didn’t understand the impact of his choices a lot of the time… but harm is harm).
“You are not obligated to complete the work, but neither are you free to desist from it,” “learn to do good,” etc. I’m not saying that TGP ~is Jewish, because it’s not, but I AM saying that you can see Schur’s ethical framework in his art, and trying to look at any of his shows through a Christian lens is going to skew them.
Also the whole thing where there’s not really a heaven nor a hell, and that it seems like in The Good Place’s eschatology, actions are ultimately judged solely by the impact they have (on the self AND/OR on others) – which I feel like was also one of the main themes of Parks & Rec, and is wrestled with in B99. The highest ethical order is chesed.
You know what fantasy writing needs? Working class wizards.
A crew of enchanters maintaining the perpetual flames that run the turbines that generate electricity, covered in ash and grime and stinking of hot chilies and rare mushrooms used for the enchantments
A wizard specializing in construction, casting feather fall on every worker, and enchanting every hammer to drive nails in straight, animating the living clay that makes up the core of the crane
An elderly wizard and her apprentice who transmute fragile broken objects. From furniture, to rotten wood beams, to delicate jewelry
A battle magician, trained with only a few rudimentary spells to solve a shortage of trained wizards on the front who uses his healing spells to help folks around town
Wizarding shops where cheery little mages enchant wooden blocks to be hammered into the sides of homes. Hammer this into the attic and it will scare off termites, toss this in the fire and clean your chimney, throw this in the air and all dust in the room gets sucked up
Wizard loggers who transmute cut trees into solid, square beams, reducing waste, and casting spells to speed up regrowth. The forest, they know, will not be too harsh on them if the lost tree’s children may grow in its place
Wizard farmers who grow their crops in arcane sigils to increase yield, or produce healthier fruit
Factory wizards who control a dozen little constructs that keep machines cleaned and operational, who cast armor to protect the hands of workers, and who, when the factory strikes for better wages, freeze the machines in place to ensure their bosses can’t bring anyone new in.
Anyway, think about it.
Construction wizards to turn back time to root out wood worm and strengthen old buildings.
A wizard tailors who transmutes cloth into fully made clothes without seems and leaving behind no scraps
A wizard who works in public transit, timing out teleports with detailed schedules, time magic, and enchanted communications, sending dozens of people to far away cities for a day or work or leisure
A team of wizard gardeners tend to trees grown far outside their native range, and ideal climate, encircled with runes and fed potions to grow none the less
A wizard sits in their office in the aqueduct, re-casting the spells that allow its precious water to flow to the city uphill
A wizard fisher casts water repelling spells on the sailors and the stairs, keeps the hoist on the anchor from rusting, casts balls of heat that keep everyone warm below decks. Their real job is to herd fish together so they can be caught in single huge nets, and keep them cold as the boat returns to land.
There are so many possibilities outside of “stodgy academic who wears ugly robes” and “Very good holy man who helps everyone and the fact they’ve never had a job is never brought up” and “evil wizard toiling away on great evils in his evil tower in the evil country.”
Intern wizards who spend all their time grinding diamonds, gathering bat guano and baking tiny tarts for spell components so that their masters can cast the really cool spells.